Professions

A profession allows players to define how they will build their legacy. Players start out by selecting a trade skill to learn and hone their crafting abilities. Each trade skill has a gathering ability associated with it. When a player becomes highly skilled at their craft it automatically becomes a profession. Players can learn and master every profession to earn the Expert at Everything achievement.

Profession: Combat
Master Professions: Bounty Hunter, Commando, Marksman, Medic

Trade Skills:Scavenging

Profession: Builder
Master Professions: Architect or Carpenter

Trade Skills: Building, Engineering, Woodcutting, Scavenging

Profession: Cook
Cook's take their time to create food from scratch by gardening, or find their next meal in the wild by fishing and trapping. The best cooks search for new recipe's from across the world to add to their ever growing cook book. A Chef can brew craft beer and create delectable dishes. Along with the ability to craft beautiful, bountiful gardens capable of feeding entire families, farmers also have the unique ability to harvest seeds from various plants throughout the world. Once a seed is harvested, the farmer is then able to add the new plant to the garden.

Master Professions: Chef or Farmer

Trade Skills: Cooking, Fishing, Trapping, Planting, Harvesting

Profession: Tinkerer
Master Professions: Craftsman (Armorsmith and Weaponsmith)

Trade Skills:Mining, Mining, Scavenging, Skinning

Profession: Socialite
Master Professions: Entertainer or Politician

Trade Skills: Art, Dancing, Diplomacy, Music